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Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi Fallen Order, Star Wars Jedi
Posted Today
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Denver, CO / 4 more...
You will develop core rendering features, engine components and tools. You will research and implement rendering techniques. You will create reusable and flexible rendering technologies. You will write technical design specifications. You will design, maintains, implements, tests and debug code, pipelines and other rendering related sub components and packages. You will i
Posted Today
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Work with the disciplinary leadership, the Principal Art Director, and the Director of Product Development to understand their goals and create a strategic plan to accomplish their needs along with the project goals. You will create and manage a development plan for Environment development including resource planning, balancing scope with capacity, tracking progress, mana
Posted Today
EA Orlando is looking for Quality Designers to join the Madden team at EA. Orlando is your destination to join the team in office or hybrid working style. You will report to our Quality Verification Manager. You will lead the execution of the end to end Quality Verification strategy for portions of our Madden title through close support and mentorship of our Quality Verif
Posted Today
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Work with team leadership to establish and uphold the vision and quality standards for our game worlds. This involves ensuring that environment assets and the overall player experience remain consistent with the broader project creative goals. Effectively foster and create a team and development environment that balances gameplay, aesthetics, and technical requirement. Co
Posted Today
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims , we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others g
Posted 1 day ago
Build Battlefield business case for long term technology investment strategy and present case in written and oral presentations to senior production leaders, Battlefield Studio general management, and senior EA executives. Work with senior technical leaders to create and share a consistent, ongoing, long term Battlefield technology plan that covers all aspects of Foundati
Posted 1 day ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Game Integrations Engineer III to help us integrate and showcase our technolo
Posted 1 day ago
As Senior Product Manager, you will report to the Head of Product and help build our innovation strategy by connecting the work of our SEED applied research team with the game teams at EA. You will promote and demonstrate the value of the team's research and identify opportunities to apply innovations with partner teams. You will also work with EA's game teams to identify
Posted 3 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Take features from start to finish, working on any related parts necessary Architect code to make AI that seems smart and is fun to play with Develop core AI and gameplay features, components, systems and tools to required coding standards Work on tasks outside of AI domain Write code in C++/C# and other appropriate languages Work with us on a large team both locally and
Posted 3 days ago
Collaborate with Studio Operations and Art Directors to develop engaging and relevant content ideas. Create original content for various initiatives including ERG events, Studio events, and internal newsletters. Produce multimedia content such as videos, infographics, and b roll. Conduct research to stay informed about industry trends, topics, and best practices. Edit and
Posted 3 days ago
Manage a team of DevOps engineers which is part of a global team Work with tech leads and engineers on planning and implementing strategic DevOps projects Guide planning (i.e. resource, initiative, sprint/program increment, release planning) and support continuous improvement by conducting retrospectives Create project schedules and align with the development and central
Posted 3 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Author high quality player and NPC animation using a combination of motion editing and keyframe. Create pre visualizations and prototypes to assist in communication and development. Collaborate with design and engineering to implement, iterate and polish character motions within the Epic Unreal Engine. Partner with Senior Animation Director and partners in the development
Posted 3 days ago
You will work with cross functional teams including Content Management & Delivery, Messaging, Segmentation, Recommendation, and Experimentation to streamline the Ads workflow. You will evaluate where and how EA's live service solutions, studio tech stacks, and vendor solutions can work together and help to achieve both engineering and business goals in an efficient and co
Posted 3 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Create high quality stylized character assets for our character customization system. Implement character assets into our character customization system. Explore how to optimize and evolve existing workflows and pipelines. Develop new, or enhance, existing character customization features and workflows for our live service. Create production guides, and reference assets t
Posted 3 days ago
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